This paper describes a new approach for
producing an N-dimensional rotation matrix M that rotates a given N-dimensional
vector X in the same dimension in the direction of a given N-dimensional vector
Y. The Ndimensional Rotation Matrix Generation Algorithm (NRMG) rotates
supplied vectors X and Y in the direction of coordinate axis x1 using
two-dimensional rotations. Matrix M is generated by multiplying matrix MX by
the square root of the square root of the square root of the square root of the
square root of the square The inverse of matrix MY, which spins the provided
vectors in the axis x1 direction. The Mx and My matrices are not calculated
using the RMG algorithm. There is a suggested algorithm for calculating them
using rotations in the coordinate planes, but they can alternatively be
computed using the Householder transformation, which is more efficient for
"dense" vectors. The possibility of executing two-dimensional
rotation computations in parallel is also studied.
Author (S) Details
Dr.
Ognyan Ivanov Zhelezov
Nikola
Vaptsarov Naval Academy, Varna, 9000, Bulgaria.
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