Showing posts with label interactive media. Show all posts
Showing posts with label interactive media. Show all posts

Thursday, 27 February 2025

Digital Narratives in Literature: The Art of Presentation | Chapter 20 | Digital Crossroads: Integrating Humanities, Science and Technology Edition 1

In the contemporary era, Digital narratives are the best and most powerful means of acquiring knowledge and amusement. Combining text, images, audio, and video enhances storytelling, making it more immersive and engaging. Earlier the only method of knowing a story was through reading but now digital humanities have brought a transformation in education. It engages the audience through multiple senses. It brings the text closer to reality, provoking the audience to imagine and give a lively experience as a spectator. Though we are not present physically, the special effects make us feel that we are witnesses to what is happening.

The advantages of digital narrative are it helps the students develop technical skills and boost their creative thinking. It also enhances their ability to synthesize, analyze, and evaluate information. It fosters independent thinking, problem-solving, and decision-making, allowing learners to question assumptions and consider multiple perspectives. It also fosters the feeling of Empathy an ability to understand and share the feelings of others that promotes collaboration, respect for diverse viewpoints, and the capacity to address social and emotional issues constructively. It makes them Resilient.

This paper explores the use of digital narratives in literature as a medium to educate, amuse, and bridge fiction with reality through innovative storytelling. The Lizzie Bennet Diaries, a transmedia adaptation of Pride and Prejudice, this study highlights the potential of digital tools in modernizing classic texts and fostering audience interaction. The analysis also focuses on how digital storytelling can become a stepping stone for creativity and self-expression.

Digital narratives in literature as an immersive tool to educate, amuse, develop creativity, and understand virtues. The mythologies like Ramayana, and Mahabharata, the romantic texts like Jane Austin’s “Pride and Prejudice” and Rudyard Kipling’s “The Jungle Book” have made a place apart in the heart of the audience leaving them speculating. My paper will also focus on how Digital online storytelling has become a stepping stone to being creative and vocal.

Pride and Prejudice written by Jane Austen is adapted into The Lizzie Bennet Diaries, a transmedia project using YouTube videos, blogs, and social media to modernize the story creating a highly interactive and engaging narrative.

 

Author (s) Details

 

Sumitra Jaiswal
Department of English and Foreign Languages, R.B.V.R.R. Women’s College, India.

 

Please see the book here:- https://doi.org/10.9734/bpi/mono/978-93-48859-10-5/CH20

Thursday, 14 December 2023

Interactive Video of Science Practicum: The Urgency and Development of Science Practicum in Elementary Schools in Distance Learning | Chapter 5 | Progress in Language, Literature and Education Research Vol. 2

 Common video is media that holds a combination of text, concepts, sound, movement or liveliness. Learning media maybe said to be common if students are involved accompanying the media, so that scholars do not just listen to the material in the publishing. Distance learning can be finished remotely, is a learning method that can be done anyplace and does not have to be in the alike place, so it does not use a homeroom and can use information technology media in the way that computers, internet, broadcast, and other associated publishing. The aim of this research is to define the urgency of skill practicum as well as describe the process of evolving interactive videos for science practicum in primary school in distance learning. The conclusion that maybe drawn from this research is that science practicum in primary school in distance learning is an main component in science learning. Email or practicum can be done in miscellaneous ways, one of that is by providing learning videos or by using uses to support other education media.

Author(s) Details:

A. A. Ketut Budiastra,
Elementary School Teacher Education, Universitas Terbuka, Indonesia.

Iwan Wicaksono,
Science Education, University of Jember, Indonesia.

Nia Erlina,
Science Education, Ganesha University of Education, Indonesia.

Please see the link here: https://stm.bookpi.org/PLLER-V2/article/view/12657